F.E.A.R 3 (XBOX360)
F.E.A.R 3 XBOX360-STRANGE | 5.94 GB
Developer: Day 1 Studios
Platforms: Xbox 360 | Release Date: June 21, 2011
Genre: First-person shooter, horror
Description: Nine months ago, the F.E.A.R. Point Man and his squad were tapped to stop an unknown man who had commandeered a battalion of Replica supersoliders at the Armacham research facility in the Northwestern US city of Fairport. During the mission, the Point Man learned that the man was not working alone – in fact, the very people the Point Man was ordered to subdue were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade — products of Armacham Technology Corporation’s perverse paranormal experiments. Despite this revelation, the Point Man moved forward with standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal, but at the cost of ravaging the city, its inhabitants and almost all of the Point Man’s squad mates.
Four months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived — and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.
F.3.A.R delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal horror, frenetic combat, and a dramatic storyline.
F.3.A.R. evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with or against.
Legendary horror film director John Carpenter and horror writer Steve Niles provide their expertise and guidance to take F.3.A.R.’s intensity to the next level.
Proprietary technology creates random scare events to increase the feeling of isolation and unpredicatability when playing alone or with a friend, and offers new experiences each time gamers play through.
The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
Active 360 degree cover, evolutionary slow-mo modes, phasing portal systems and best in class mech combat aid players in facing an army of soldiers and paranormal enemies.